World Computers has developed extensive expertise through extensive infield experience such that we can fix up badly designed projects and improve existing projects . The stages are :-

  1. to see what the current stage of development is - where the problems are - the symptoms .
  2. very likely required - to structure the code and document the code ( put in comments ) .
    This allows :-
    1. it's structure , operation and relationships to become visible .
    2. any obvious bugs and bad coding to become visible .
    This is a very useful way of dealing with bad coding .
  3. to make over the code - remove any unnecessary complexity and any messy coding . This is also a very useful way of dealing with bad coding .
  4. to fix up any faulty coding .
  5. to finish the project .
  6. to test the project .

Problems with projects can be varied . However some common problems are :-

  1. wild pointers . Lack of bounds checks . Stack , data and code area corruption .
  2. use of synchronous OS methods resulting in lockups or tasks going deaf - where , instead , asynchronous methods should be used .
  3. compiler weirdities - code compiled in an unexpected or incorrect manner .
  4. arbitrary bugs - bugs occuring due to a seemingly arbitrary set of conditions - usually caused where complexity has not been driven down .
  5. circular dependencies , endless loops .